extends Label3D var start_position const SPEED = 3 const SCALE_SPEED = 80 var taunts = ["hows your gut now you big cup of dumdum juice?", "did i do that?", "schwing!", "hee hee", "stop trying", "you got hit with my bullet", "try dodging it next time", "yowza!"] # Called when the node enters the scene tree for the first time. func _ready(): scale.x = .5 scale.y = .5 # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass