extends Node func save_leaderboard_data(): var auth = Firebase.Auth.auth var COLLECTION_ID = get_leaderboard_name() if auth.localid: var collection: FirestoreCollection = Firebase.Firestore.collection(COLLECTION_ID) var data : Dictionary = { "user_name" : GameGlobals.user_names[GameGlobals.user_id], "leaderboard" : get_leaderboard_name(), "high_score" : GameGlobals.high_score, "money" : GameGlobals.money, "deposited_money" : GameGlobals.deposited_money } print("DATA: ",data) var document = await collection.get_doc(auth.localid) if document: for key in data.keys(): document.add_or_update_field(key,data[key]) var task = await collection.update(document) if task: print("Document updated successfully") else: print("Failed to update document") else: await collection.add(auth.localid,data) func load_leaderboard_data(): var auth = Firebase.Auth.auth var COLLECTION_ID = get_leaderboard_name() if auth.localid: var collection : FirestoreCollection = Firebase.Firestore.collection(COLLECTION_ID) var document = await collection.get_doc(auth.localid) if document: print(document) return document else: print("Failed to load document from Firebase") func get_leaderboard_name(): return str(GameGlobals.all_user_leaderboards[GameGlobals.user_id][GameGlobals.last_leaderboard_id]) + "_leaderboard"