[gd_scene load_steps=11 format=3 uid="uid://tvaontvjhaf6"] [ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="1_x22sq"] [sub_resource type="Curve" id="Curve_ua3ok"] _data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_a61ob"] curve = SubResource("Curve_ua3ok") [sub_resource type="Gradient" id="Gradient_yha4d"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_qejk1"] gradient = SubResource("Gradient_yha4d") [sub_resource type="Curve" id="Curve_0y7gl"] min_value = -1.0 _data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_td4g1"] curve = SubResource("Curve_0y7gl") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rpyn6"] particle_flag_rotate_y = true velocity_pivot = Vector3(0, 1, 0) direction = Vector3(0, 0, -1) spread = 30.0 initial_velocity_min = 0.1 initial_velocity_max = 1.0 scale_min = 0.1 color_ramp = SubResource("GradientTexture1D_qejk1") alpha_curve = SubResource("CurveTexture_a61ob") hue_variation_curve = SubResource("CurveTexture_td4g1") turbulence_noise_strength = 0.0 turbulence_noise_scale = 0.5 collision_mode = 1 collision_friction = 0.0 collision_bounce = 0.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ntlp5"] transparency = 1 blend_mode = 1 shading_mode = 0 albedo_color = Color(0.278431, 0.647059, 0.85098, 0.937255) albedo_texture = ExtResource("1_x22sq") billboard_mode = 1 [sub_resource type="PlaneMesh" id="PlaneMesh_ktpc0"] material = SubResource("StandardMaterial3D_ntlp5") size = Vector2(0.1, 0.1) orientation = 2 [node name="Water_leak" type="GPUParticles3D"] amount = 100 lifetime = 4.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_rpyn6") draw_pass_1 = SubResource("PlaneMesh_ktpc0")