[gd_resource type="Resource" script_class="weapon_resource" load_steps=6 format=3 uid="uid://dpcoofjsxi10q"] [ext_resource type="Resource" uid="uid://covnkagmv8b1x" path="res://assets/weaponresources/light_ammo.tres" id="1_oqs71"] [ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing.tscn" id="2_g6owq"] [ext_resource type="Texture2D" uid="uid://d2fic5txnwu3u" path="res://assets/Textures/ObjectTextures/Pistol.png" id="3_fbxkm"] [ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="4_xovdq"] [ext_resource type="Script" uid="uid://d0cf6xsxkf0h" path="res://scripts/weapon_resource.gd" id="5_mkwdh"] [resource] script = ExtResource("5_mkwdh") gun_name = "pistol 1" gun_icon = ExtResource("3_fbxkm") path = "res://assets/pistol1.tscn" weapon_type = 0 reload_type = 0 bullet = ExtResource("1_oqs71") fire_mode = 2 fov_zoom_amt = 0.98 player_speed_modifier = 0.95 crosshair_radius = 25 ads = false recoil_amount = Vector3(0.015, 0.05, 0.05) crosshair_jump_amount = 10 kick_amount = 0.1 max_ammo = 15 start_mags = 3 bullet_damage = 1 smoke_enabled = false bullet_force_mod = 5.0 bullet_speed = 600 decibels_of_gunfire_sound = 50.0 max_distance_heard = 5 casing = ExtResource("2_g6owq") mag = ExtResource("4_xovdq") vibration_weak_magnitude = 0.1 vibration_strong_magnitude = 0.5 vibration_duration = 0.1 chamber_rot_amount = 60.0 shotgun_spread = Vector3(0.1, 0.1, 0.1) pellets_per_shot = 20 blast_power = 50.0 hitscan_range = 100.0 metadata/_custom_type_script = "uid://d0cf6xsxkf0h"