[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ldawlc0e5u8w"] [ext_resource type="Shader" path="res://addons/dreadpon.spatial_gardener/shaders/sh_sphere_brush.gdshader" id="1"] [resource] render_priority = 0 shader = ExtResource("1") shader_parameter/albedo = Color(0.172549, 0.32549, 0.65098, 0.501961) shader_parameter/proximity_multiplier = 1.0 shader_parameter/proximity_treshold = 0.4