extends Label var rng = RandomNumberGenerator.new() const WIGGLE_SPEED = 100 var pickuptext var viewportWidth var viewportHeight var start_size var changed_size # Called when the node enters the scene tree for the first time. func _ready(): add_to_group("spawned") viewportWidth = get_viewport().size.x viewportHeight = get_viewport().size.y start_size = Vector2(size.x, size.y) changed_size = start_size # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): position = Vector2(viewportWidth/2 - (size.x/2), viewportHeight/2 - (size.y/2))