tweaked crouch slide

This commit is contained in:
derek
2024-12-09 14:18:43 -06:00
parent a1518945d4
commit fee4abaa9d
7 changed files with 68 additions and 51 deletions

View File

@@ -71,14 +71,18 @@ func _process(delta: float) -> void:
stam_bar_visible = true
current_stam_bar.value = player.remaining_stamina
ammo.text = str(level_control.ammo_current[level_control.current_gun_index]) +" | " + str(level_control.ammo_reserve[level_control.current_gun_index])
if player.gun != null:
ammo.text = str(level_control.ammo_current[level_control.current_gun_index]) +" | " + str(level_control.ammo_reserve[level_control.current_gun_index])
lerp_color(ammo,RED_COLOR,FULL_WHITE,level_control.ammo_current[level_control.current_gun_index],player.gun.max_ammo,.5)
else:
fade_in_out(ammo,1,false,10,delta)
fade_in_out(crosshair,1,false,10,delta)
if player.gun != null:
gun_name.text = player.gun.gun_name
else:
gun_name.visible = false
lerp_color(ammo,RED_COLOR,FULL_WHITE,level_control.ammo_current[level_control.current_gun_index],player.gun.max_ammo,.5)
if player.remaining_stamina < 25:
change_color(current_stam_bar,RED_COLOR,10,delta)