tweaked crouch slide
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@@ -233,12 +233,11 @@ points = PackedVector3Array(1.08763, -0.139178, -0.0800532, 1.08763, 0.175986, 0
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[sub_resource type="SphereShape3D" id="SphereShape3D_87tum"]
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radius = 1.26183
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[node name="blunderbuss_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup", "weapon_pickup"]]
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[node name="blunderbuss_pickup" type="RigidBody3D" groups=["pickup", "weapon_pickup"]]
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collision_layer = 17
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collision_mask = 17
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script = ExtResource("1_jhhxn")
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gun_resource = ExtResource("2_lnwhe")
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collision_shape = NodePath("")
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[node name="Blunderbus" type="MeshInstance3D" parent="."]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0.132498)
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