tweaked crouch slide

This commit is contained in:
derek
2024-12-09 14:18:43 -06:00
parent a1518945d4
commit fee4abaa9d
7 changed files with 68 additions and 51 deletions

View File

@@ -897,7 +897,6 @@ _data = {
[node name="BLOCKOUT2Test" type="Node3D" node_paths=PackedStringArray("player")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.016016, 0.0225029, -0.0192337)
script = ExtResource("1_sbpvn")
load_save = false
player = NodePath("Player")
money = 50
start_health = 5

View File

@@ -233,12 +233,11 @@ points = PackedVector3Array(1.08763, -0.139178, -0.0800532, 1.08763, 0.175986, 0
[sub_resource type="SphereShape3D" id="SphereShape3D_87tum"]
radius = 1.26183
[node name="blunderbuss_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup", "weapon_pickup"]]
[node name="blunderbuss_pickup" type="RigidBody3D" groups=["pickup", "weapon_pickup"]]
collision_layer = 17
collision_mask = 17
script = ExtResource("1_jhhxn")
gun_resource = ExtResource("2_lnwhe")
collision_shape = NodePath("")
[node name="Blunderbus" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0.132498)

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