Early switch scripts working

This commit is contained in:
Derek
2024-10-09 23:22:14 -05:00
parent 3356454d78
commit fc29636ee6
11 changed files with 168 additions and 71 deletions

View File

@@ -81,7 +81,7 @@ shadow_mesh = SubResource("ArrayMesh_nxwjy")
[sub_resource type="BoxShape3D" id="BoxShape3D_kg5u6"]
size = Vector3(2.10059, 1.23395, 0.909241)
[node name="Boombox" type="RigidBody3D" groups=["breakable", "scene_rigidbody"]]
[node name="Boombox" type="RigidBody3D" groups=["breakable", "interact", "scene_rigidbody"]]
collision_layer = 32
collision_mask = 125
continuous_cd = true

View File

@@ -1184,6 +1184,7 @@ mesh = SubResource("ArrayMesh_ahftj")
[node name="flare" type="MeshInstance3D" parent="revolver1" index="3"]
transform = Transform3D(-2.72424e-08, 0.381822, -1.11212e-08, 6.77626e-21, -1.66903e-08, -0.254424, -0.623234, -1.669e-08, 4.86124e-16, -0.109069, 0.0424353, -2.70625)
visible = false
transparency = 1.0
cast_shadow = 0
mesh = SubResource("ArrayMesh_t14cq")