Early switch scripts working
This commit is contained in:
@@ -81,7 +81,7 @@ shadow_mesh = SubResource("ArrayMesh_nxwjy")
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_kg5u6"]
|
||||
size = Vector3(2.10059, 1.23395, 0.909241)
|
||||
|
||||
[node name="Boombox" type="RigidBody3D" groups=["breakable", "scene_rigidbody"]]
|
||||
[node name="Boombox" type="RigidBody3D" groups=["breakable", "interact", "scene_rigidbody"]]
|
||||
collision_layer = 32
|
||||
collision_mask = 125
|
||||
continuous_cd = true
|
||||
|
||||
@@ -1184,6 +1184,7 @@ mesh = SubResource("ArrayMesh_ahftj")
|
||||
|
||||
[node name="flare" type="MeshInstance3D" parent="revolver1" index="3"]
|
||||
transform = Transform3D(-2.72424e-08, 0.381822, -1.11212e-08, 6.77626e-21, -1.66903e-08, -0.254424, -0.623234, -1.669e-08, 4.86124e-16, -0.109069, 0.0424353, -2.70625)
|
||||
visible = false
|
||||
transparency = 1.0
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_t14cq")
|
||||
|
||||
Reference in New Issue
Block a user