fixed the recoil jiggle

This commit is contained in:
derek
2024-11-06 14:38:15 -06:00
parent d86efbb357
commit fc00ce0fb2
3 changed files with 6 additions and 7 deletions

View File

@@ -404,7 +404,8 @@ _data = {
[node name="mac10" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_nb4p5")]
script = ExtResource("2_tskiy")
gun_name = "Mac 10"
recoil_amount = Vector3(0.05, 0.05, 0.05)
fov_zoom_amt = 0.995
recoil_amount = Vector3(0.02, 0.05, 0.05)
max_ammo = 20
bullet_damage = 2
bullet_speed = 1500