fixed death cam fov and added damage numbers
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@@ -1171,6 +1171,7 @@ health_drop_enabled = false
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[node name="Player" parent="." instance=ExtResource("2_f87c2")]
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transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
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AUDIO = false
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JUMP_VELOCITY = 6
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.420794, 0.292511, -0.858703, -0.23587, 0.949309, 0.207791, 0.875956, 0.115105, 0.468458, 0, 0, 0)
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