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assets/fonts/Capture it.ttf
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35
assets/fonts/Capture it.ttf.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://cnrk86eu51y7w"
|
||||||
|
path="res://.godot/imported/Capture it.ttf-baf971e7a308f216159b33c53f06867e.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/fonts/Capture it.ttf"
|
||||||
|
dest_files=["res://.godot/imported/Capture it.ttf-baf971e7a308f216159b33c53f06867e.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
disable_embedded_bitmaps=true
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=4
|
||||||
|
keep_rounding_remainders=true
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
18
assets/spider2.turret.tres
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://bjx8uqmdo7d3j"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://clsxhlmy5t6ow" path="res://assets/Models/SubstancePainterTest/spider-LOW_spider1.turret_BaseColor.png" id="1_322tc"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c4xuvulsmd3ui" path="res://assets/Models/SubstancePainterTest/spider-LOW_spider1.turret_Metallic.png" id="2_7okh4"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n1er6rwpodxn" path="res://assets/Models/SubstancePainterTest/spider-LOW_spider1.turret_Normal.png" id="3_7oh4e"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c5xo6b6uxtvnk" path="res://assets/Models/SubstancePainterTest/spider-LOW_spider1.turret_Roughness.png" id="4_2inw2"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
resource_name = "spider1.turret"
|
||||||
|
albedo_texture = ExtResource("1_322tc")
|
||||||
|
metallic = 1.0
|
||||||
|
metallic_texture = ExtResource("2_7okh4")
|
||||||
|
metallic_texture_channel = 2
|
||||||
|
roughness_texture = ExtResource("4_2inw2")
|
||||||
|
roughness_texture_channel = 1
|
||||||
|
normal_enabled = true
|
||||||
|
normal_texture = ExtResource("3_7oh4e")
|
||||||
|
texture_filter = 2
|
||||||
19
assets/spider2_body.tres
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://844q0haim4uh"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cua08t6p5w8n6" path="res://assets/Models/SubstancePainterTest/spider-LOW_spiderbody_BaseColor.png" id="1_nf6tn"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dpvn7agvwhy5a" path="res://assets/Models/SubstancePainterTest/spider-LOW_spiderbody_Metallic.png" id="2_6cbxs"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://wa14ut6p2l5b" path="res://assets/Models/SubstancePainterTest/spider-LOW_spiderbody_Normal.png" id="3_a45rg"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://coquley41k2n6" path="res://assets/Models/SubstancePainterTest/spider-LOW_spiderbody_Roughness.png" id="4_r1nu2"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
resource_name = "spiderbody"
|
||||||
|
albedo_texture = ExtResource("1_nf6tn")
|
||||||
|
metallic = 1.0
|
||||||
|
metallic_texture = ExtResource("2_6cbxs")
|
||||||
|
metallic_texture_channel = 4
|
||||||
|
roughness_texture = ExtResource("4_r1nu2")
|
||||||
|
roughness_texture_channel = 4
|
||||||
|
normal_enabled = true
|
||||||
|
normal_scale = 2.61
|
||||||
|
normal_texture = ExtResource("3_a45rg")
|
||||||
|
texture_filter = 2
|
||||||
22
chest1.tscn
@@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=47 format=4 uid="uid://diefmwmyoc5of"]
|
[gd_scene load_steps=50 format=4 uid="uid://diefmwmyoc5of"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://qkjm6oifawst" path="res://scripts/chest_1.gd" id="1_0qjnf"]
|
[ext_resource type="Script" uid="uid://qkjm6oifawst" path="res://scripts/chest_1.gd" id="1_0qjnf"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bpo5wltswxbfs" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.base_BaseColor.png" id="1_e8125"]
|
[ext_resource type="Texture2D" uid="uid://bpo5wltswxbfs" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.base_BaseColor.png" id="1_e8125"]
|
||||||
@@ -24,9 +24,11 @@
|
|||||||
[ext_resource type="Texture2D" uid="uid://bcswxt834jvxj" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Metallic.png" id="14_nq6gg"]
|
[ext_resource type="Texture2D" uid="uid://bcswxt834jvxj" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Metallic.png" id="14_nq6gg"]
|
||||||
[ext_resource type="Texture2D" uid="uid://4y2wbs6slkfu" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Normal.png" id="15_u8r22"]
|
[ext_resource type="Texture2D" uid="uid://4y2wbs6slkfu" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Normal.png" id="15_u8r22"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b0ewa0o07myc3" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Roughness.png" id="16_hltmh"]
|
[ext_resource type="Texture2D" uid="uid://b0ewa0o07myc3" path="res://assets/Models/SubstancePainterTest/chest1-low_chest1.hinge_Roughness.png" id="16_hltmh"]
|
||||||
|
[ext_resource type="Material" uid="uid://bkab4dcofmn6f" path="res://assets/chest_glow.tres" id="17_bp2ds"]
|
||||||
[ext_resource type="Script" uid="uid://bvy7tmoqifi0o" path="res://scripts/target_collision.gd" id="18_j3j81"]
|
[ext_resource type="Script" uid="uid://bvy7tmoqifi0o" path="res://scripts/target_collision.gd" id="18_j3j81"]
|
||||||
[ext_resource type="AudioStream" uid="uid://b7uv25xlfv41p" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Metal A.wav" id="19_an6dy"]
|
[ext_resource type="AudioStream" uid="uid://b7uv25xlfv41p" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Metal A.wav" id="19_an6dy"]
|
||||||
[ext_resource type="AudioStream" uid="uid://dxoi2nyjbgbr6" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Metal B.wav" id="20_52bd4"]
|
[ext_resource type="AudioStream" uid="uid://dxoi2nyjbgbr6" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Metal B.wav" id="20_52bd4"]
|
||||||
|
[ext_resource type="FontFile" uid="uid://cnrk86eu51y7w" path="res://assets/fonts/Capture it.ttf" id="25_02rr7"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kiyyr"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kiyyr"]
|
||||||
resource_name = "chest1.base"
|
resource_name = "chest1.base"
|
||||||
@@ -361,7 +363,11 @@ stream_1/stream = ExtResource("20_52bd4")
|
|||||||
margin = 0.001
|
margin = 0.001
|
||||||
size = Vector3(1, 0.524719, 0.556091)
|
size = Vector3(1, 0.524719, 0.556091)
|
||||||
|
|
||||||
[node name="Chest1" type="RigidBody3D"]
|
[sub_resource type="BoxMesh" id="BoxMesh_bp2ds"]
|
||||||
|
material = ExtResource("17_bp2ds")
|
||||||
|
size = Vector3(1.075, 0.61, 0.575)
|
||||||
|
|
||||||
|
[node name="Chest1" type="RigidBody3D" groups=["persist"]]
|
||||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
||||||
collision_layer = 32
|
collision_layer = 32
|
||||||
collision_mask = 109
|
collision_mask = 109
|
||||||
@@ -390,6 +396,14 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.504825, -0.245924)
|
|||||||
mesh = SubResource("ArrayMesh_1hci3")
|
mesh = SubResource("ArrayMesh_1hci3")
|
||||||
skeleton = NodePath("")
|
skeleton = NodePath("")
|
||||||
|
|
||||||
|
[node name="serial_number" type="Label3D" parent="chest_lid"]
|
||||||
|
transform = Transform3D(0.24, 0, 0, 0, -1.04907e-08, 0.24, 0, -0.24, -1.04907e-08, 0, 0.0759044, 0.245924)
|
||||||
|
modulate = Color(0.643137, 0.819608, 0, 1)
|
||||||
|
text = "#00001"
|
||||||
|
font = ExtResource("25_02rr7")
|
||||||
|
font_size = 200
|
||||||
|
outline_size = 0
|
||||||
|
|
||||||
[node name="itemspawn" type="RayCast3D" parent="."]
|
[node name="itemspawn" type="RayCast3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, -0.722328, -0.691551, 0, 0.691551, -0.722328, 0, 0.654432, 0.014539)
|
transform = Transform3D(1, 0, 0, 0, -0.722328, -0.691551, 0, 0.691551, -0.722328, 0, 0.654432, 0.014539)
|
||||||
target_position = Vector3(0, 0, -1)
|
target_position = Vector3(0, 0, -1)
|
||||||
@@ -415,3 +429,7 @@ stream = SubResource("AudioStreamRandomizer_hfqb3")
|
|||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.235504, -0.00180054)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.235504, -0.00180054)
|
||||||
shape = SubResource("BoxShape3D_6k52y")
|
shape = SubResource("BoxShape3D_6k52y")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.92717e-10, 0.276406, 0.00334829)
|
||||||
|
mesh = SubResource("BoxMesh_bp2ds")
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ config_version=5
|
|||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="First Person Test"
|
config/name="First Person Test"
|
||||||
run/main_scene="uid://jdwpc622vmok"
|
run/main_scene="uid://f7e0v1r6ra6c"
|
||||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,9 @@ class_name Chest
|
|||||||
|
|
||||||
@export var weapon_drops : Array[Resource]
|
@export var weapon_drops : Array[Resource]
|
||||||
@export var health : float = 30
|
@export var health : float = 30
|
||||||
|
@onready var serial_label: Label3D = $chest_lid/serial_number
|
||||||
|
|
||||||
|
var serial_number
|
||||||
var open = false
|
var open = false
|
||||||
var drop_weapon
|
var drop_weapon
|
||||||
|
|
||||||
@@ -14,6 +16,10 @@ var drop_weapon
|
|||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
drop_weapon = weapon_drops.pick_random().instantiate()
|
drop_weapon = weapon_drops.pick_random().instantiate()
|
||||||
|
if serial_number == null:
|
||||||
|
serial_number = GameGlobals.chests_spawned
|
||||||
|
GameGlobals.chests_spawned += 1
|
||||||
|
serial_label.text = "#" + str(serial_number).pad_zeros(4)
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
@@ -35,3 +41,19 @@ func spawn_drop():
|
|||||||
|
|
||||||
func interact():
|
func interact():
|
||||||
hit(1)
|
hit(1)
|
||||||
|
|
||||||
|
func save():
|
||||||
|
var save_dict = {
|
||||||
|
"filename" : get_scene_file_path(),
|
||||||
|
"parent" : get_parent().get_path(),
|
||||||
|
"pos_x" : position.x,
|
||||||
|
"pos_y" : position.y,
|
||||||
|
"pos_z" : position.z,
|
||||||
|
"rot_x" : rotation.x,
|
||||||
|
"rot_y" : rotation.y,
|
||||||
|
"rot_z" : rotation.z,
|
||||||
|
"drop_weapon" : drop_weapon,
|
||||||
|
"health" : health,
|
||||||
|
"serial_number" : serial_number
|
||||||
|
}
|
||||||
|
return save_dict
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ var player_deaths = 0
|
|||||||
var shots_fired = 0
|
var shots_fired = 0
|
||||||
var last_hit_path
|
var last_hit_path
|
||||||
var enemies_killed = 0
|
var enemies_killed = 0
|
||||||
|
var chests_spawned = 0
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
SignalBus.money_deposited.connect(deposit_money)
|
SignalBus.money_deposited.connect(deposit_money)
|
||||||
|
|||||||
@@ -785,7 +785,7 @@ func hit(damage, fired_by, target_type):
|
|||||||
level_control.target_type = target_type
|
level_control.target_type = target_type
|
||||||
recoil.add_recoil(Vector3(.5,.1,.1),10,10)
|
recoil.add_recoil(Vector3(.5,.1,.1),10,10)
|
||||||
if held_item != null:
|
if held_item != null:
|
||||||
held_item.linear_velocity.y += 10
|
held_item.linear_velocity.y += 5
|
||||||
release_moveable()
|
release_moveable()
|
||||||
hurt_audio.play()
|
hurt_audio.play()
|
||||||
health_indicator.color = Color(0.471, 0, 0, .25)
|
health_indicator.color = Color(0.471, 0, 0, .25)
|
||||||
|
|||||||
@@ -65,6 +65,7 @@ func save_user_data():
|
|||||||
file.store_var(GameGlobals.current_match)
|
file.store_var(GameGlobals.current_match)
|
||||||
file.store_var(GameGlobals.current_match_id)
|
file.store_var(GameGlobals.current_match_id)
|
||||||
file.store_var(GameGlobals.current_round_id)
|
file.store_var(GameGlobals.current_round_id)
|
||||||
|
file.store_var(GameGlobals.chests_spawned)
|
||||||
file.store_var(money)
|
file.store_var(money)
|
||||||
file.store_var(deposited_money)
|
file.store_var(deposited_money)
|
||||||
file.store_var(health)
|
file.store_var(health)
|
||||||
@@ -100,6 +101,7 @@ func load_user_data():
|
|||||||
GameGlobals.current_match = file.get_var()
|
GameGlobals.current_match = file.get_var()
|
||||||
GameGlobals.current_match_id = file.get_var()
|
GameGlobals.current_match_id = file.get_var()
|
||||||
GameGlobals.current_round_id = file.get_var()
|
GameGlobals.current_round_id = file.get_var()
|
||||||
|
GameGlobals.chests_spawned = file.get_var()
|
||||||
var money = set_nulls_zero(file.get_var())
|
var money = set_nulls_zero(file.get_var())
|
||||||
var deposited_money = set_nulls_zero(file.get_var())
|
var deposited_money = set_nulls_zero(file.get_var())
|
||||||
var health = file.get_var()
|
var health = file.get_var()
|
||||||
|
|||||||
@@ -461,7 +461,7 @@ skeleton = NodePath("")
|
|||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
libraries = {
|
libraries = {
|
||||||
"": SubResource("AnimationLibrary_j0hsb")
|
&"": SubResource("AnimationLibrary_j0hsb")
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="VendRay" type="RayCast3D" parent="."]
|
[node name="VendRay" type="RayCast3D" parent="."]
|
||||||
|
|||||||