kinda broke the AI but it's getting better

This commit is contained in:
derek
2025-04-29 17:02:25 -05:00
parent 6124a370b4
commit f7e776a179
8 changed files with 39 additions and 38 deletions

View File

@@ -11,7 +11,6 @@ var scan_time : float
const WANDER_AMT = 50
const TURRET_TURN_AMT : float = 90.0
const TURRET_SCAN_SPEED : float = .5
func randomize_wander():
var x = randf_range(-WANDER_AMT,WANDER_AMT)
@@ -49,7 +48,7 @@ func Update(delta: float):
func Physics_Update(delta : float):
if enemy:
#turret transform
enemy.turret_look.rotation = lerp(enemy.turret_look.rotation,enemy.turret_look_next.rotation,delta * TURRET_SCAN_SPEED)
enemy.turret_look.rotation = lerp(enemy.turret_look.rotation,enemy.turret_look_next.rotation,delta * enemy.turret_look_speed)
var destination = enemy.nav_agent.get_next_path_position()
var local_destination = destination - enemy.global_position