Added player save function to "persistent" tag, added UI elements
This commit is contained in:
@@ -6,6 +6,7 @@ extends Node3D
|
||||
@export_enum("Auto", "Single", "Burst") var fire_mode: int
|
||||
@export var hitscan_enabled : bool = false
|
||||
@export var fov_zoom_amt = .98
|
||||
@export var ads : bool = false
|
||||
@export var recoil_amount : Vector3 = Vector3(.2,.05,.05)
|
||||
@export var kick_amount : float = .1
|
||||
@export var max_ammo = 15
|
||||
|
||||
Reference in New Issue
Block a user