Added player save function to "persistent" tag, added UI elements
This commit is contained in:
@@ -39,9 +39,6 @@ func _ready():
|
||||
#set FOV
|
||||
camera.fov = respawn_fov
|
||||
|
||||
level_control.player.ammo_counter.visible = false
|
||||
level_control.player.stamina_counter.visible = false
|
||||
|
||||
#start timer
|
||||
timer.start(.3)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user