Added player save function to "persistent" tag, added UI elements
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@@ -10,6 +10,7 @@ var cycle_count
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@export var gun_name : String
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@export_enum("Auto", "Single", "Burst") var fire_mode: int
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@export var fov_zoom_amt = .98
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@export var ads : bool = false
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@export var recoil_amount : Vector3 = Vector3(.2,0,0)
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@export var spread : Vector3 = Vector3(1,1,1)
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@export var kick_amount : float = 5
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