Added player save function to "persistent" tag, added UI elements

This commit is contained in:
Derek
2024-12-08 16:08:43 -06:00
parent 3938e53eed
commit f61807a572
24 changed files with 5945 additions and 192 deletions

View File

@@ -183,7 +183,7 @@ func die():
player.toggle_hud(true)
player.gun.visible = false
player.health_indicator.color = Color(0.471, 0, 0, 0)
player.crosshair.visible = false
func pickup_spawn():