Added player save function to "persistent" tag, added UI elements

This commit is contained in:
Derek
2024-12-08 16:08:43 -06:00
parent 3938e53eed
commit f61807a572
24 changed files with 5945 additions and 192 deletions

118
hud.tscn Normal file
View File

@@ -0,0 +1,118 @@
[gd_scene load_steps=9 format=3 uid="uid://br882tlh3cfwu"]
[ext_resource type="Script" path="res://scripts/hud.gd" id="1_7hukm"]
[ext_resource type="Theme" uid="uid://clek42ofxr45f" path="res://DefaultTheme.tres" id="1_22trs"]
[ext_resource type="Texture2D" uid="uid://bwl5sqoq7acfv" path="res://assets/UI/0.5x/Stamina_v2@0.5x.png" id="2_jj8dm"]
[ext_resource type="Texture2D" uid="uid://mcay8s80071h" path="res://assets/UI/Crosshair/SVG/Reticle 1_svg.svg" id="3_tmj0x"]
[ext_resource type="Script" path="res://scripts/UIScreenAdjust.gd" id="4_lbnof"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2hn4h"]
bg_color = Color(0, 0, 0, 0.25098)
expand_margin_left = 2.0
expand_margin_top = 2.0
expand_margin_right = 2.0
expand_margin_bottom = 2.0
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_axtce"]
bg_color = Color(0.898526, 0, 0.204086, 1)
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_ytfhs"]
blend_mode = 1
[node name="HUD" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_7hukm")
[node name="LeftMargin" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -40.0
offset_right = 200.0
grow_vertical = 0
theme_override_constants/margin_left = 50
theme_override_constants/margin_top = 50
theme_override_constants/margin_right = 50
theme_override_constants/margin_bottom = 50
[node name="HealthBar" type="ProgressBar" parent="LeftMargin"]
custom_minimum_size = Vector2(200, 25)
layout_mode = 2
theme = ExtResource("1_22trs")
theme_override_styles/background = SubResource("StyleBoxFlat_2hn4h")
theme_override_styles/fill = SubResource("StyleBoxFlat_axtce")
value = 30.45
show_percentage = false
[node name="StaminaBar" type="TextureProgressBar" parent="."]
material = SubResource("CanvasItemMaterial_ytfhs")
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -24.5
offset_top = -24.5
offset_right = 24.5
offset_bottom = 24.5
grow_horizontal = 2
grow_vertical = 2
value = 100.0
fill_mode = 5
texture_progress = ExtResource("2_jj8dm")
[node name="Crosshair" type="TextureRect" parent="." groups=["hud"]]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("3_tmj0x")
script = ExtResource("4_lbnof")
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -40.0
offset_top = -40.0
grow_horizontal = 0
grow_vertical = 0
theme = ExtResource("1_22trs")
theme_override_constants/margin_left = 50
theme_override_constants/margin_top = 50
theme_override_constants/margin_right = 50
theme_override_constants/margin_bottom = 50
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
theme = ExtResource("1_22trs")
[node name="Gun Name" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme = ExtResource("1_22trs")
text = "Gun Name"
horizontal_alignment = 2
[node name="Ammo" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme = ExtResource("1_22trs")
text = "XX - XX"
horizontal_alignment = 1