Added player save function to "persistent" tag, added UI elements

This commit is contained in:
Derek
2024-12-08 16:08:43 -06:00
parent 3938e53eed
commit f61807a572
24 changed files with 5945 additions and 192 deletions

View File

@@ -37,6 +37,6 @@ shadow_mesh = SubResource("ArrayMesh_incmo")
[node name="Grass1" type="Node3D"]
[node name="Plane" type="MeshInstance3D" parent="."]
transform = Transform3D(-1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0.303801)
transform = Transform3D(-1, 0, 0, 0, 4.37114e-08, -1, 0, 1, 4.37114e-08, 0, 0, 0.303801)
mesh = SubResource("ArrayMesh_8s5ol")
skeleton = NodePath("")