Added player save function to "persistent" tag, added UI elements
This commit is contained in:
BIN
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5526
assets/UI/Edit Files/staminawheel.ai
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5526
assets/UI/Edit Files/staminawheel.ai
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@@ -37,6 +37,6 @@ shadow_mesh = SubResource("ArrayMesh_incmo")
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[node name="Grass1" type="Node3D"]
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[node name="Plane" type="MeshInstance3D" parent="."]
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transform = Transform3D(-1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0.303801)
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transform = Transform3D(-1, 0, 0, 0, 4.37114e-08, -1, 0, 1, 4.37114e-08, 0, 0, 0.303801)
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mesh = SubResource("ArrayMesh_8s5ol")
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skeleton = NodePath("")
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@@ -1,13 +1,9 @@
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[gd_scene load_steps=33 format=3 uid="uid://drwae3loscbw7"]
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[gd_scene load_steps=31 format=3 uid="uid://drwae3loscbw7"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_x7wms"]
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[ext_resource type="Script" path="res://scripts/recoil.gd" id="3_405jc"]
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[ext_resource type="FontFile" uid="uid://d2h2tjhxiv5wo" path="res://assets/fonts/White On Black.ttf" id="3_mbuvp"]
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[ext_resource type="Script" path="res://scripts/AmmoCounter.gd" id="4_8cy44"]
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[ext_resource type="Texture2D" uid="uid://cknftvqq8rbrm" path="res://assets/Textures/Cookie_tutorial_texture_flashlight.png" id="4_x670l"]
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[ext_resource type="Texture2D" uid="uid://mcay8s80071h" path="res://assets/UI/Crosshair/SVG/Reticle 1_svg.svg" id="6_5m60e"]
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[ext_resource type="Script" path="res://scripts/StaminaCounter.gd" id="6_bgi8o"]
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[ext_resource type="Script" path="res://scripts/UIScreenAdjust.gd" id="7_pnp4a"]
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[ext_resource type="PackedScene" uid="uid://br882tlh3cfwu" path="res://hud.tscn" id="5_yenaw"]
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[ext_resource type="AudioStream" uid="uid://bki17g7j4kqn4" path="res://assets/Audio/PickupSound Mixdown 3.wav" id="8_dwqsx"]
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[ext_resource type="Script" path="res://scripts/bullet_ray.gd" id="10_ektr6"]
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[ext_resource type="AudioStream" uid="uid://dyd272r7n2ecd" path="res://assets/Audio/footsteps-shoes-jump-land-beach-sand-SBA-300118001.wav" id="10_tn0pn"]
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@@ -22,6 +18,8 @@
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[ext_resource type="AudioStream" uid="uid://n3e7s3xucsi1" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Jewelery B.wav" id="20_rvr83"]
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[ext_resource type="AudioStream" uid="uid://ig4e5tgbh87m" path="res://assets/Audio/Player Character SFX/footsteps-tennis-shoes-walk-1.wav" id="21_fsjho"]
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[ext_resource type="AudioStream" uid="uid://c7bwilypn74lc" path="res://assets/Audio/Foley Sports/Hockey/Ball Hit Leg.wav" id="22_c88rq"]
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[ext_resource type="AudioStream" uid="uid://cpargxdhuh8dg" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Cloth D.wav" id="23_u78r2"]
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[ext_resource type="AudioStream" uid="uid://krod4c6cb6xd" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Cloth C.wav" id="24_2p12q"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_l5ga0"]
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blend_mode = 1
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@@ -36,12 +34,6 @@ height = 2.03547
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radius = 0.509802
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height = 1.19106
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[sub_resource type="LabelSettings" id="LabelSettings_n0odj"]
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font = ExtResource("3_mbuvp")
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font_size = 115
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shadow_size = 16
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shadow_color = Color(0, 0, 0, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ubnx7"]
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shader = ExtResource("14_v5svg")
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shader_parameter/overlay = true
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@@ -82,7 +74,13 @@ random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("22_c88rq")
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_holder") groups=["player"]]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_xswn0"]
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random_pitch = 2.0
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streams_count = 2
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stream_0/stream = ExtResource("23_u78r2")
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stream_1/stream = ExtResource("24_2p12q")
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_holder") groups=["persist", "player"]]
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transform = Transform3D(1, 0.000164476, 0.000583754, -0.000165075, 0.999999, 0.00104027, -0.000583585, -0.00104036, 0.999999, 0, 1.11359, 0)
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collision_layer = 6
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collision_mask = 11
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@@ -128,7 +126,7 @@ current = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0341401, -0.111267)
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[node name="WeaponSpawner" type="Node3D" parent="Head/Recoil/Camera3D/WeaponHolder"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.269894, -0.199195, -0.580209)
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transform = Transform3D(1, -2.5409e-11, -1.16415e-10, 3.69482e-12, 1, 0, 1.16415e-10, 2.32831e-10, 1, 0.269894, -0.199195, -0.580209)
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[node name="Flashlight" type="SpotLight3D" parent="Head/Recoil/Camera3D/WeaponHolder"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.183578, -0.664453)
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@@ -145,28 +143,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.437954, -1)
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stream = ExtResource("14_pnsbm")
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volume_db = 2.0
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[node name="AmmoCounter" type="Label" parent="Head/Recoil/Camera3D" groups=["hud"]]
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offset_right = 3840.0
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offset_bottom = 2160.0
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size_flags_horizontal = 3
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size_flags_vertical = 6
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text = "Ammo: X"
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label_settings = SubResource("LabelSettings_n0odj")
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horizontal_alignment = 2
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vertical_alignment = 2
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script = ExtResource("4_8cy44")
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padding_amount = 0.025
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[node name="StaminaCounter" type="Label" parent="Head/Recoil/Camera3D" groups=["hud"]]
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offset_right = 3440.0
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offset_bottom = 1440.0
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size_flags_horizontal = 3
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size_flags_vertical = 6
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text = "stamina: X"
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label_settings = SubResource("LabelSettings_n0odj")
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vertical_alignment = 2
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script = ExtResource("6_bgi8o")
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padding_amount = 0.025
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[node name="HUD" parent="Head/Recoil/Camera3D" instance=ExtResource("5_yenaw")]
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[node name="GunRay" type="RayCast3D" parent="Head/Recoil/Camera3D" groups=["gun_ray"]]
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transform = Transform3D(0.977933, 0, -0.208919, 0, 1, 7.45058e-09, 0.208919, 0, 0.977933, 0, -0.197421, -0.129669)
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@@ -176,21 +153,6 @@ hit_back_faces = false
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[node name="AudioListener3D" type="AudioListener3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 0.992332, 0.123601, 0, -0.123601, 0.992332, 0, -0.921646, -0.000722691)
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[node name="Crosshair" type="TextureRect" parent="Head/Recoil/Camera3D" groups=["hud"]]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("6_5m60e")
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script = ExtResource("7_pnp4a")
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[node name="BulletRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.487738)
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target_position = Vector3(0, 0, -200)
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@@ -281,6 +243,9 @@ volume_db = 6.0
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.42626, 0)
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stream = SubResource("AudioStreamRandomizer_u5cxn")
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[node name="Crouch" type="AudioStreamPlayer3D" parent="Audio"]
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stream = SubResource("AudioStreamRandomizer_xswn0")
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[connection signal="tree_entered" from="." to="." method="_on_tree_entered"]
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[connection signal="body_entered" from="pick_up_detection" to="." method="_on_pick_up_detection_body_entered"]
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[connection signal="body_entered" from="pick_up_magnet" to="." method="_on_pick_up_magnet_body_entered"]
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