doors are now assigned via door script

This commit is contained in:
derek
2024-11-07 17:00:50 -06:00
parent a31e420330
commit f4be67996a
2 changed files with 22 additions and 17 deletions

View File

@@ -1943,9 +1943,8 @@ transform = Transform3D(0.015, -7.86969e-07, 2.74274e-07, 7.86945e-07, 0.015, 1.
mesh = SubResource("ArrayMesh_dt3jf")
skeleton = NodePath("")
[node name="Switch 1" type="Node" parent="." node_paths=PackedStringArray("door")]
[node name="Switch 1" type="Node" parent="."]
script = ExtResource("32_dncpy")
door = NodePath("Door1")
[node name="Door1" type="MeshInstance3D" parent="Switch 1" node_paths=PackedStringArray("anim_player")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 28.5934, 14.0814)