more fixes to machete but not working yet
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@@ -44,7 +44,7 @@ func _physics_process(delta):
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if body.has_method("hit"):
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hit_indicator.play()
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enemy_particles.emitting = true
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ray.get_collider().hit(bullet_damage)
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body.hit(bullet_damage)
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#bullethole effect
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body.add_child(instance_bullethole)
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