added temporary sounds and tweaked rocket/explosion
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@@ -1167,7 +1167,6 @@ gun_2 = ExtResource("2_ayfr5")
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[node name="Player" parent="." instance=ExtResource("4_4bx26")]
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transform = Transform3D(-0.866025, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025, -16.0295, 1.4435, 12.1166)
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AUDIO = false
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weapon_sway_amount = 0.07
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weapon_rotation_amount = 0.07
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