more hud work

This commit is contained in:
derek
2024-12-13 15:20:17 -06:00
parent 9bb5332ba6
commit ec75bffb70
29 changed files with 178 additions and 81 deletions

View File

@@ -5,10 +5,11 @@ resource_name = "star"
transparency = 1
blend_mode = 1
cull_mode = 2
albedo_color = Color(0.91, 0.73801, 0.3367, 0.654902)
albedo_color = Color(0.91, 0.73801, 0.3367, 0.117647)
roughness = 0.5
emission_enabled = true
emission = Color(0.91, 0.74256, 0.0728, 1)
emission = Color(0.91, 0.77168, 0.2184, 1)
emission_energy_multiplier = 5.0
[sub_resource type="ArrayMesh" id="ArrayMesh_6tg4b"]
_surfaces = [{
@@ -44,6 +45,45 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_6tg4b")
[sub_resource type="Animation" id="Animation_fj2ge"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("StarRotate:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 5.65487, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("StarRotate/Odds:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.2, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("StarRotate/Evens:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_s5evp"]
resource_name = "stunned"
length = 2.0
@@ -85,45 +125,6 @@ tracks/2/keys = {
"values": [Vector3(0, 0, 0), Vector3(0, 0.2, 0), Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_fj2ge"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("StarRotate:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 5.65487, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("StarRotate/Odds:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.2, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("StarRotate/Evens:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_7fuec"]
_data = {
"RESET": SubResource("Animation_fj2ge"),
@@ -133,7 +134,7 @@ _data = {
[node name="StunnedStars" type="Node3D"]
[node name="StarRotate" type="Node3D" parent="."]
transform = Transform3D(0.809017, 0, -0.587785, 0, 1, 0, 0.587785, 0, 0.809017, 0, 0, 0)
transform = Transform3D(0.809019, 0, -0.587783, 0, 1, 0, 0.587783, 0, 0.809019, 0, 0, 0)
[node name="Odds" type="Node3D" parent="StarRotate"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)