added chest and chest spawners but they don't always show up?
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@@ -12,7 +12,6 @@ const MAX_LV = 10
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const MAX_AV = 10
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@export_enum("Enemy", "Trap") var enemy_type: int
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@export var player_path : NodePath
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@export var bullet : Resource
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@export var casing : Resource
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@export var bullet_speed = 150
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@@ -95,9 +94,10 @@ func _process(delta):
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if !stunned:
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stunned_stars.visible = false
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#Sightline
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if turret_look_next.is_colliding() and turret_look_next.get_collider().is_in_group("player"):
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player_in_view = true
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player_last_seen = turret_look_next.get_collider().global_position
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if turret_look_next.get_collider() != null:
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if turret_look_next.get_collider().is_in_group("player"):
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player_in_view = true
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player_last_seen = turret_look_next.get_collider().global_position
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if player != null:
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spider_look_next.look_at(Vector3(player.global_position.x, 0, player.global_position.z), Vector3.UP)
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body.rotation.y = lerp(body.rotation.y, spider_look_next.rotation.y, delta * 1)
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