added chest and chest spawners but they don't always show up?

This commit is contained in:
Derek
2025-03-02 22:17:04 -06:00
parent dc7ecf83ee
commit ea68629594
71 changed files with 3127 additions and 98 deletions

View File

@@ -12,7 +12,6 @@ const MAX_LV = 10
const MAX_AV = 10
@export_enum("Enemy", "Trap") var enemy_type: int
@export var player_path : NodePath
@export var bullet : Resource
@export var casing : Resource
@export var bullet_speed = 150
@@ -95,9 +94,10 @@ func _process(delta):
if !stunned:
stunned_stars.visible = false
#Sightline
if turret_look_next.is_colliding() and turret_look_next.get_collider().is_in_group("player"):
player_in_view = true
player_last_seen = turret_look_next.get_collider().global_position
if turret_look_next.get_collider() != null:
if turret_look_next.get_collider().is_in_group("player"):
player_in_view = true
player_last_seen = turret_look_next.get_collider().global_position
if player != null:
spider_look_next.look_at(Vector3(player.global_position.x, 0, player.global_position.z), Vector3.UP)
body.rotation.y = lerp(body.rotation.y, spider_look_next.rotation.y, delta * 1)