added chest and chest spawners but they don't always show up?
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://sa1d1rftyn87"]
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[gd_scene load_steps=20 format=3 uid="uid://sa1d1rftyn87"]
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[ext_resource type="Script" path="res://scripts/main_menu.gd" id="1_haaol"]
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[ext_resource type="PackedScene" uid="uid://dpootbr7qgac1" path="res://Tools/playlist_generator.tscn" id="2_2rg1o"]
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@@ -6,9 +6,9 @@
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[ext_resource type="FontFile" uid="uid://d2h2tjhxiv5wo" path="res://assets/fonts/White On Black.ttf" id="2_ac165"]
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[ext_resource type="Shader" path="res://assets/crtTest.gdshader" id="2_hyw7c"]
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[ext_resource type="Script" path="res://gamemode.gd" id="4_p0ng4"]
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[ext_resource type="Script" path="res://level_resource.gd" id="4_p7b2e"]
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[ext_resource type="Theme" uid="uid://buma708jpxqrn" path="res://Clean_theme.tres" id="4_ydrbj"]
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[ext_resource type="Resource" uid="uid://dn3t7wcoumlm3" path="res://GameModes/standard.tres" id="5_lv7ko"]
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[ext_resource type="Resource" uid="uid://bs8yvpq65yh3w" path="res://GameModes/cookie_mode.tres" id="6_sxxvb"]
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[ext_resource type="Shader" path="res://assets/Shaders/blur.gdshader" id="6_x75tm"]
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[ext_resource type="Texture2D" uid="uid://bt6utik8unkxa" path="res://assets/Textures/ObjectTextures/money.png" id="7_ia0hc"]
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[ext_resource type="Resource" uid="uid://u32xafejp3rq" path="res://GameModes/standard_stam_regen.tres" id="7_vm4j1"]
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@@ -38,6 +38,26 @@ shader_parameter/clip_warp = true
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shader_parameter/vignette_intensity = 0.4
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shader_parameter/vignette_opacity = 0.235
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[sub_resource type="Resource" id="Resource_3w5k4"]
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script = ExtResource("4_p7b2e")
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level_name = "Blockout 2"
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level_path = "res://assets/blockout_2.tscn"
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[sub_resource type="Resource" id="Resource_t5q6w"]
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script = ExtResource("4_p7b2e")
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level_name = "Test Level 2v2"
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level_path = "res://scenes/test_level_2v2.tscn"
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[sub_resource type="Resource" id="Resource_2pkld"]
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script = ExtResource("4_p7b2e")
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level_name = "Enemy Working Scene"
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level_path = "res://scenes/enemy_working_scene.tscn"
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[sub_resource type="Resource" id="Resource_hgnbd"]
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script = ExtResource("4_p7b2e")
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level_name = "Highwire"
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level_path = "res://scenes/highwire.tscn"
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_htvli"]
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shader = ExtResource("6_x75tm")
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shader_parameter/strength = 1.0
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@@ -60,7 +80,8 @@ offset_bottom = 2160.0
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[node name="PlaylistGenerator" parent="." instance=ExtResource("2_2rg1o")]
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visible = false
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layout_mode = 1
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gamemodes_in_rotation = Array[ExtResource("4_p0ng4")]([ExtResource("5_lv7ko"), ExtResource("6_sxxvb"), ExtResource("7_vm4j1"), ExtResource("8_bexpg")])
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maps_in_rotation = Array[ExtResource("4_p7b2e")]([SubResource("Resource_3w5k4"), SubResource("Resource_t5q6w"), SubResource("Resource_2pkld"), SubResource("Resource_hgnbd")])
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gamemodes_in_rotation = Array[ExtResource("4_p0ng4")]([ExtResource("5_lv7ko"), ExtResource("7_vm4j1"), ExtResource("8_bexpg")])
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levels_per_round = 4
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[node name="MarginContainer" type="MarginContainer" parent="."]
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