more hivemind tweaks and added enemy counter to level manager
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6
assets/enemy_hivemind.tscn
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6
assets/enemy_hivemind.tscn
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@@ -0,0 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://cg42oc7ll2cnd"]
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[ext_resource type="Script" path="res://scripts/EnemyHivemind1.gd" id="1_vdw54"]
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[node name="EnemyHivemind" type="Node3D" groups=["enemy_hivemind"]]
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script = ExtResource("1_vdw54")
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@@ -595,7 +595,6 @@ bullet = ExtResource("2_aew5r")
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casing = ExtResource("3_e5ft5")
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bullet_speed = 75
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bullet_drop = 0.01
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bullet_damage = 0
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stamina = ExtResource("4_p0ci7")
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ammo = ExtResource("5_k1lw4")
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money = ExtResource("6_ihv2y")
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