blockout 4 work
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@@ -1,4 +1,4 @@
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extends StaticBody3D
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extends Node3D
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@export var jump_amount = 20
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@export var stamina_replenish = true
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@@ -1,3 +1,4 @@
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@tool
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extends Control
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@@ -222,4 +222,4 @@ func load_resource_path(array):
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return final_array
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func shot_fired():
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null_data_check(shots_fired, 1)
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shots_fired += 1 #null_data_check(shots_fired, 1)
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