blockout 4 work

This commit is contained in:
Derek
2025-01-09 08:11:13 -06:00
parent a06ae6f74d
commit e5b1926c79
19 changed files with 416 additions and 250 deletions

View File

@@ -327,8 +327,8 @@ tracks/7/keys = {
[sub_resource type="Animation" id="Animation_bsc1a"]
resource_name = "shoot"
length = 0.1
step = 0.01
length = 0.125
step = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -336,7 +336,7 @@ tracks/0/path = NodePath("mac10:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.03, 0.1),
"times": PackedFloat32Array(0, 0.03, 0.125),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0.187845, 0.217808), Vector3(0, 0, 0)]
@@ -348,7 +348,7 @@ tracks/1/path = NodePath("mac10:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.03, 0.1),
"times": PackedFloat32Array(0, 0.03, 0.125),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, -1.5708, 0), Vector3(-1.15092e-08, -1.5708, -0.266442), Vector3(0, -1.5708, 0)]
@@ -360,7 +360,7 @@ tracks/2/path = NodePath("mac10/chargerpull:position")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.04, 0.1),
"times": PackedFloat32Array(0, 0.04, 0.125),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(1, 0, 0), Vector3(0, 0, 0)]
@@ -372,7 +372,7 @@ tracks/3/path = NodePath("mac10/Trigger:rotation")
tracks/3/interp = 2
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.01, 0.1),
"times": PackedFloat32Array(0, 0.01, 0.125),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, -0.209061), Vector3(1.82515e-06, 6.88119e-07, 0.336512), Vector3(0, 0, -0.209061)]
@@ -384,7 +384,7 @@ tracks/4/path = NodePath("mac10/SpotLight3D:light_energy")
tracks/4/interp = 2
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 0.03, 0.1),
"times": PackedFloat32Array(0, 0.03, 0.125),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 2.0, 0.0]