added realtime day night cycle based on system time
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@@ -26,7 +26,7 @@ class_name weapon_resource
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@export var vibration_strong_magnitude : float = .5
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@export var vibration_duration = .1
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@export_group("Revolver Settings")
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@export var chamber_rot_amount = 60.0
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@export var chamber_rot_amount = 60.0 ## In degrees per bullet fired
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@export_group("Shotgun Settings")
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@export var shotgun_spread : Vector3 = Vector3(.1,.1,.1)
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@export var pellets_per_shot : int = 20
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