rat holes are kiiiiinda working
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@@ -16,6 +16,9 @@ var particle_number = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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#global randomize function
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randomize()
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#Set up starting guns and ammo
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held_guns = [gun_1]
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var instance_gun = held_guns[0].instantiate()
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