more working with saves, tweaked ladder, made a mug and wet floor sign

This commit is contained in:
derek
2024-12-03 16:59:21 -06:00
parent ad11da38f8
commit dd960cc00e
22 changed files with 460 additions and 153 deletions

View File

@@ -100,7 +100,7 @@ func save_game_data():
file.store_line(json_string)
file.close()
save_persistent_data()
func clear_save_game_data():
@@ -177,7 +177,9 @@ func load_save_game_data():
level_control.ammo_reserve = reserve_ammo
file.close()
#SignalBus.emit_signal("enemy_count_changed")
await get_tree().create_timer(1).timeout #need to fix this
SignalBus.emit_signal("game_loaded")
GameGlobals.game_loaded = true
else:
print("no data saved...")