more working with saves, tweaked ladder, made a mug and wet floor sign
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@@ -12,6 +12,7 @@ func _process(delta):
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func _on_body_entered(body):
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if body.is_in_group("player"):
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body.is_climbing = true
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body.global_position.y += .1
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func _on_body_exited(body):
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