more working with saves, tweaked ladder, made a mug and wet floor sign

This commit is contained in:
derek
2024-12-03 16:59:21 -06:00
parent ad11da38f8
commit dd960cc00e
22 changed files with 460 additions and 153 deletions

View File

@@ -48,9 +48,11 @@ func _ready():
##LOAD DATA
SaveLoad.load_persistent_data()
#refresh_scene()
if SaveLoad.data_cleared:
refresh_scene()
GameGlobals.game_loaded = true
SignalBus.emit_signal("game_loaded")
else:
SaveLoad.load_save_game_data()
@@ -61,8 +63,6 @@ func _ready():
if crown_target:
crown_target.add_child(crown_spawn)
crown_spawn.position = Vector3(0,2,0)
else:
get_tree().get_root().add_child(crown_spawn)
#global randomize function
randomize()