mini tweaks to item drops. still needs overhaul
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@@ -527,6 +527,7 @@ spot_angle_attenuation = 0.353554
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[node name="armStandin" type="MeshInstance3D" parent="revolver1" index="6"]
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transform = Transform3D(2.01151e-05, -5.55667, -1.75852e-12, -5.55667, -2.01151e-05, 4.85779e-07, -4.85779e-07, 0, -5.55667, 0.502168, 0.0410088, 2.79972)
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visible = false
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mesh = SubResource("BoxMesh_7fcc1")
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skeleton = NodePath("../../../../../../../..")
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