playlist now removes played scenes

This commit is contained in:
Derek
2025-03-01 16:11:20 -06:00
parent 3ab4160be6
commit dc7ecf83ee
11 changed files with 86 additions and 61 deletions

View File

@@ -126,7 +126,6 @@ var controlled_elsewhere = false
@onready var hurt_audio = $Audio/Hurt
@onready var hit_indicator: AudioStreamPlayer = $Audio/HitIndicator
@onready var health_indicator = $HealthIndicator
@onready var ammo_counter = $Head/Recoil/Camera3D/AmmoCounter
@onready var stamina_counter = $Head/Recoil/Camera3D/StaminaCounter
@onready var recoil: Node3D = $Head/Recoil
@onready var weapon_spawner = $Head/Recoil/Camera3D/WeaponHolder/WeaponSpawner
@@ -490,7 +489,7 @@ func _physics_process(delta):
level_control.die()
focus_on_target()
joypad_look(delta)
joypad_look()
aim_down_sights(delta)
flashlight_toggle()
hold_item(delta)
@@ -514,7 +513,7 @@ func joypad_walk():
return dir_out
func joypad_look(delta):
func joypad_look():
if !controlled_elsewhere:
# Joypad right stick look control
var xAxis = Input.get_joy_axis(0,JOY_AXIS_RIGHT_X)