rocket launcher moves objects, blast radius not falling off properly yet

This commit is contained in:
derek
2024-08-01 10:37:18 -05:00
parent 6354dc2774
commit dc6fcf9556
6 changed files with 80 additions and 31 deletions

View File

@@ -14,7 +14,7 @@ var cycle_count
@export var max_ammo = 15
@export var start_mags = 3
@export var bullet_damage = 1
@export var bullet_force_mod = 5.0
@export var blast_power = 50.0
@export var bullet_speed : float = 150
@export var bullet_drop = .3
@export var random_spread_amt = 1.0
@@ -97,6 +97,7 @@ func shoot(delta):
instance_bullet.bullet_speed = bullet_speed
instance_bullet.player_velocity = player.velocity
instance_bullet.bullet_damage = bullet_damage
instance_bullet.blast_power = blast_power
instance_bullet.player_position = player.global_position
get_tree().get_root().add_child(instance_bullet)