finishing up and merging to main

This commit is contained in:
derek
2024-10-02 16:22:28 -05:00
parent 70a6a23604
commit db10037ff1
4 changed files with 14 additions and 3 deletions

11
scripts/weapon_recoil.gd Normal file
View File

@@ -0,0 +1,11 @@
extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass