replaced sprinting with mid air dash

This commit is contained in:
Derek
2024-08-10 21:49:40 -05:00
parent cb48827c8a
commit dad00cb0fa
6 changed files with 23 additions and 22 deletions

View File

@@ -1,9 +1,9 @@
extends Node3D
@export var MOVE_SPEED = 15
@export var CAMERA_LOOK_SPEED = 20
@export var FOV_CHANGE_SPEED = 20
@export var MOVE_SPEED = 30
@export var CAMERA_LOOK_SPEED = 40
@export var FOV_CHANGE_SPEED = 40
@onready var look_ray = $LookRay
@onready var camera = $Camera3D
@@ -36,6 +36,7 @@ func _ready():
#highlight target
if target != null:
var taunt_spawn = ENEMY_TAUNT.instantiate()
taunt_spawn.text = taunt_spawn.taunts.pick_random()
target.add_child(taunt_spawn)
taunt_spawn.global_transform.origin = target.position + Vector3(0,2,0)