improved recoil, fixing bounce

This commit is contained in:
derek
2024-11-06 14:02:40 -06:00
parent 203f898747
commit d86efbb357
4 changed files with 21 additions and 2 deletions

View File

@@ -94,7 +94,8 @@ func shoot(delta):
hitscan_fire()
spawn_casing()
player.recoil.add_recoil(recoil_amount,10,10)
player.recoil.add_recoil(Vector3(0,recoil_amount.y,recoil_amount.z),10,10)
player.recoil.add_gun_recoil(recoil_amount.x)
if fire_mode != 0:
cycle_count -= 1