started building out hub more
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@@ -15,7 +15,7 @@ func _ready() -> void:
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portals.append(i)
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if GameGlobals.playlist[0][GameGlobals.current_round_id].size() == 0:
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if current_round.size() == 0:
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var next_round = GameGlobals.current_round_id + 1
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if next_round <= (GameGlobals.current_match.size() - 1):
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GameGlobals.current_round_id = next_round
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