From d3d577a9c230b4131490c0fac63b504757f9d979 Mon Sep 17 00:00:00 2001 From: derek Date: Mon, 21 Oct 2024 16:42:23 -0500 Subject: [PATCH] started working on bullets --- levels/blockout_3.tscn | 30 +++++++++++++++--------------- project.godot | 2 +- scripts/bullet.gd | 2 +- scripts/player.gd | 4 ++-- 4 files changed, 19 insertions(+), 19 deletions(-) diff --git a/levels/blockout_3.tscn b/levels/blockout_3.tscn index b31869e..43c1b8e 100644 --- a/levels/blockout_3.tscn +++ b/levels/blockout_3.tscn @@ -286,21 +286,6 @@ data = PackedVector3Array(-2.375, 3.4025, 0.125, 2.375, 3.4025, 0.125, -2.375, - [sub_resource type="BoxMesh" id="BoxMesh_fd2rc"] size = Vector3(4.75, 6.805, 0.25) -[sub_resource type="Animation" id="Animation_jmej3"] -resource_name = "open" -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath(".:position") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0, 1), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [Vector3(4.43091, 3.29403, -50.9568), Vector3(4.43091, 9.85387, -50.9568)] -} - [sub_resource type="Animation" id="Animation_w5uyq"] length = 0.001 tracks/0/type = "value" @@ -331,6 +316,21 @@ tracks/0/keys = { "values": [Vector3(4.43091, 9.85387, -50.9568), Vector3(4.43091, 3.29403, -50.9568)] } +[sub_resource type="Animation" id="Animation_jmej3"] +resource_name = "open" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector3(4.43091, 3.29403, -50.9568), Vector3(4.43091, 9.85387, -50.9568)] +} + [sub_resource type="AnimationLibrary" id="AnimationLibrary_pobrj"] _data = { "RESET": SubResource("Animation_w5uyq"), diff --git a/project.godot b/project.godot index 90d4f1f..148b782 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="First Person Test" -run/main_scene="res://levels/blockout_3.tscn" +run/main_scene="res://assets/blockout_2.tscn" config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" diff --git a/scripts/bullet.gd b/scripts/bullet.gd index 43c96a0..f7c3eb4 100644 --- a/scripts/bullet.gd +++ b/scripts/bullet.gd @@ -39,7 +39,7 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): +func _physics_process(delta): position += transform.basis * Vector3(0, 0, -bullet_speed) * delta rotation.x = clamp(rotation.x - delta * bullet_drop,deg_to_rad(-90),deg_to_rad(90)) diff --git a/scripts/player.gd b/scripts/player.gd index 1339392..4812c09 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -178,8 +178,8 @@ func _physics_process(delta): velocity.x = lerp(velocity.x, direction.x * speed, delta * 6.5) #movement in air else: - velocity.x = lerp(velocity.x, direction.x * speed, delta * 3) - velocity.z = lerp(velocity.z, direction.z * speed, delta * 3) + velocity.x = lerp(velocity.x, direction.x * speed, delta * 6.5) + velocity.z = lerp(velocity.z, direction.z * speed, delta * 6.5) # Head bob t_bob += delta * velocity.length() * float(is_on_floor())