Switches now have timers

This commit is contained in:
Derek
2024-10-12 18:24:42 -05:00
parent 9731910edd
commit d19bb93791
8 changed files with 99 additions and 63 deletions

View File

@@ -48,7 +48,7 @@ shadow_mesh = SubResource("ArrayMesh_1l8qq")
[sub_resource type="BoxShape3D" id="BoxShape3D_rhc2e"]
size = Vector3(2.20142, 2.09351, 2.20142)
[node name="Crate1" type="RigidBody3D" groups=["scene_rigidbody"]]
[node name="Crate1" type="RigidBody3D" groups=["scene_rigidbody", "weight"]]
collision_layer = 33
collision_mask = 125