started fixing hud to prevent crosshair from wobbling

This commit is contained in:
Derek
2025-03-18 08:35:10 -05:00
parent 99cfc9dde2
commit d17bc56ca2
12 changed files with 148 additions and 113 deletions

View File

@@ -5,11 +5,6 @@ extends RigidBody3D
func _ready() -> void:
add_to_group("persist")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func save():
var save_dict = {
"filename" : get_scene_file_path(),