started fixing hud to prevent crosshair from wobbling

This commit is contained in:
Derek
2025-03-18 08:35:10 -05:00
parent 99cfc9dde2
commit d17bc56ca2
12 changed files with 148 additions and 113 deletions

View File

@@ -33,14 +33,15 @@ glow_enabled = true
fog_density = 0.0005
[node name="Realtime Day Night Cycle" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
script = ExtResource("1_idjmm")
sun_color = SubResource("GradientTexture1D_xp6wm")
realtime = true
sun_energy_over_time = SubResource("Curve_idjmm")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_ml2st")
[node name="Sun" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.969658, -0.064919, 0.235691, -0.0649191, 0.861104, 0.504268, -0.235691, -0.504268, 0.830761, 0, 0, 0)
transform = Transform3D(0.997171, 0.0751772, 0, 0.0642699, -0.852493, 0.518773, 0.0389999, -0.517306, -0.854912, 0, 0, 0)
light_energy = 1.45936
shadow_enabled = true