more playing with level design
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13
assets/switch.tscn
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13
assets/switch.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dy6uywh1duwxy"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mpvpj"]
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albedo_color = Color(0, 0, 0, 1)
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emission_enabled = true
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emission = Color(1, 0, 0, 1)
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emission_energy_multiplier = 5.0
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[sub_resource type="SphereMesh" id="SphereMesh_wh8x7"]
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material = SubResource("StandardMaterial3D_mpvpj")
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[node name="Switch" type="MeshInstance3D" groups=["switch"]]
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mesh = SubResource("SphereMesh_wh8x7")
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