tweaks to crouch etc

This commit is contained in:
Derek
2024-12-05 23:12:48 -06:00
parent 5d9bac5292
commit d0b247d2c0
11 changed files with 92 additions and 43 deletions

View File

@@ -27,7 +27,6 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _physics_process(delta):
linear_velocity = transform.basis * Vector3(0, 0, -bullet_speed)
if bullet_target != null:
@@ -65,7 +64,4 @@ func _on_body_entered(body: Node) -> void:
despawn()
func despawn():
#visible = false
#collision_shape.disabled = true
#await get_tree().create_timer(1).timeout
queue_free()