About to start work on gun swapper #checkpoint
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@@ -219,11 +219,14 @@ tracks/7/path = NodePath(".")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0.28),
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"transitions": PackedFloat32Array(1),
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"times": PackedFloat32Array(0.28, 1.59),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [],
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"method": &"spawn_mag"
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}, {
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"args": [],
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"method": &"reload_finished"
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}]
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}
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@@ -317,7 +320,6 @@ _data = {
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}
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[node name="mac10" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_nb4p5")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.247, -0.222)
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script = ExtResource("2_6i1l4")
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max_ammo = 30
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random_spread_amt = 1.5
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