added projectile class and tweaked weapon uberscript
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@@ -11,6 +11,7 @@ script = ExtResource("3_10fhq")
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gun_name = "Mac 10"
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gun_icon = ExtResource("2_a3oyj")
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path = "res://assets/mac_10_uber.tscn"
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weapon_type = 0
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bullet = ExtResource("1_y4ehq")
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fire_mode = 0
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fov_zoom_amt = 0.98
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@@ -25,3 +26,5 @@ bullet_force_mod = 5.0
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bullet_speed = 600
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casing = ExtResource("2_7wxcs")
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mag = ExtResource("4_fiujt")
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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